AI Insights · Timothy · April 2024
Top 5 3D Anime Games in Europe Q1 2024: Unified Platform Performance
Discover how the top 5 3D anime games performed on a unified platform in Europe during Q1 2024, with insights into downloads, revenue, and active users.
During the first quarter of 2024, the top 5 3D anime games on a unified platform in Europe showcased intriguing trends in downloads, revenue, and active users. Data from Sensor Tower reveals the performance of these popular games, providing valuable insights.
Hero Clash: Playtime Go from 9z Games(HK) experienced significant growth. Weekly revenue peaked at approximately $240K in late February, following a steady increase from around $62K at the beginning of January. Downloads surged mid-quarter, reaching about 466K in the week of January 29, while weekly active users saw a high of approximately 760K during the same period.
Genshin Impact by COGNOSPHERE PTE. LTD. maintained a strong presence. Weekly revenue hit its highest at around $1.5M at the end of January, with another notable peak of nearly $1M in mid-March. Downloads remained consistent, averaging around 120K to 185K per week, while active users hovered around 2.4M, peaking at approximately 2.6M in late January.
Honkai: Star Rail, also from COGNOSPHERE PTE. LTD., showed varied performance. Weekly revenue peaked at around $2.1M in late March, with another high of approximately $1.1M in early February. Downloads fluctuated between 67K and 162K, while active users remained relatively stable, peaking at roughly 1.5M.
ONE PUNCH MAN: WORLD by A PLUS JAPAN Inc. saw its highest weekly revenue of about $119K in early February, following a peak in downloads at around 738K in late January. Active users reached a high of approximately 465K during the same period, though both metrics declined steadily throughout the quarter.
Love and Deepspace from INFOLD PTE. LTD. launched mid-January and showed a strong start. Weekly revenue peaked at around $298K in early February. Downloads started high at approximately 136K but tapered off to around 5K by late March. Active users peaked at about 212K in late January, gradually decreasing to around 106K by the end of the quarter.
These insights from Sensor Tower highlight the dynamic performance of top 3D anime games in Europe during Q1 2024. For more detailed information and further analysis, visit Sensor Tower's platform.